It's definitely not the worst game I've ever played.
The jumping is very floaty which really hurts the overall experience. The graphics are a lot worse than the thumbnail and the achievement icons would imply. I also found myself randomly dying from nothing after the third waves.
If you simply fixed the jumping and the hitboxes, this would be a much better game.
im on it! :)
Whether this was supposed to be a joke or not, this was an effortless flash. What had the potential to be worth a good laugh was taken away by the sheer blandness. Many of Pico's deaths were just a few basic tweens and some red for blood. The graphics "clashed" as you had a pixel Pico, objects drawn with the line tool, and actual pictures all thrown in together with little attempt to make it look good. The background was nothing more than a white space, save for the Death Star and Darth Sidious scenes, where the background was a blue space with a few dots. Also what was just ridiculous was the ad box taking up a large portion of the main menu. And the fact that you couldn't turn off Sephiroth's theme was also annoying.
Overall, as a lot of the reviews have been saying, if you put more effort in this, it would have been good.
It's shit right!?
Simple, yet good.
Even though this game isn't the nicest looking, it's very fun. I liked how as you go through, the stage moves faster and faster. The only thing that could be improved is the sound quality and you could add a background. But if you want to make it more of a challenge, you could add more hazards, like moving spikes or power ups that slow Sonic down or speed him up.
4 is not enough parameters to edit. You should also be able to edit the reaction time, the graphics and the music, that would make it more like a design game. It would make more sense to just click the mouse to shoot instead of needing to hold it down. If it is a horizontal shooter, the background makes no sense, because the background is for a top-down shooter. Also the Hero should be able to walk around the stage.
Not very good.
This game contains lots of glitches. The majority of the time, the blocks go off the screen. The music and sound effect is annoying. It really didn't seem like a chocolate themed Tetris, but Tetris with different colored blocks.
The game is great because it's so simple. The graphics are amazing for a four or five color limit. And even the music is good.
This game is so nerve wracking, but that's what makes it so fun. There were some parts in the stage that seemed like the run button didn't work but I guess that was intentional. This was definitely the hardest game on NG.
however there were a few things you could've explained further, you should have called the movie clip a movie clip instead of an MC in case someone didn't know what MC stood for. You should have explained certain parts of code so it will be easier to edit them.
Good, for a game its time.
For a game that was made almost ten years ago, it's pretty decent. However there are a few errors, Ultraman should be called Bass, the summon Guardian was kind of odd. It didn't really seem like you could die though.
Not a very useful tutorial.
You didn't explain where the Modify->Trace Bitmap was on the flash toolbar. Also tracing the bitmap is best at Color Threshold 1, Min. area 1 pixel, pixels as curve fit and very tight corner threshold. And you didn't explain how to edit it.
well, it's not that hard to figure out.
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